Force Powers

Welcome to the Official ForceMod III website.

December 16th, 2004 - ForceMod III v1.01 released

The ForceMod III version 1.01 patch has been released to www.pcgamemods.com, www.lucasfiles.com, and www.jk3files.com.
Updates will be posted here as the sites provide links to the files.

Brad Oliver created the Mac files, and in a first-time experiment has created them in a way that allows PC and Mac players to play on the same server.
This requires the Mac Jedi Academy patch 1.01c, which is currently in a stable beta form available at Brad's blog site.

I've been so busy at home that it's taken much longer to release the patch than I could've anticipated.

Thank you for your patience, and Happy Holidays!

September 25th, 2004 - Mac version of ForceMod III

It's official now: ForceMod III v1.01 will be ported to the Mac.

Brad Oliver (the same guy responsible for porting JKA to the Mac) has generously offered to port ForceMod III over so that you Mac users can play too.

This will happen once the 1.01 patch code is ready, and it will be released simultaneously with the patch.

Sorry about the wait, but it's finally coming! =]

September 24th, 2004 - 1.01 Patch beta sent to testers

Links to a beta version of the 1.01 patch have just been emailed. Here's a forum thread discussing the fixes in the patch as well as containing the testers' feedback.

August 21st, 2004 - 1.01 Patch underway

The initial release of ForceMod III was better than expected. All the major filesites have now posted the files. I hope everyone out there is enjoying it! A number of bugs and balance issues are already being dealt with in an upcoming patch. I'm in the process of moving and getting a new job in Colorado, so it may be a few more weeks. Until the patch is released, you can head over to the forums to discuss workarounds for present bugs, offer suggestions on balance issues, and report any new bugs.

If you're wishing that ForceMod III supported the Siege gametype, check out Movie Battles II - it's a masterful combination of Team Fortress and Counterstrike in the Star Wars universe.

July 29th, 2004 - ForceMod III has gone gold!!!

ForceMod III is now packaged and has been released to major filesites. I will post links to sites as they become available. The entire site has been updated to reflect the final features available in the game, so you can poke around and check them out while you're waiting. Thanks for your patience everyone, I hope you enjoy it! Check the Download page for links to file sites hosting the mod.

July 14th, 2004 - posted by Azymn

The Overview, Gadgets, and Force Power pages have been updated.

July 11th, 2004 - posted by Azymn

ForceMod III will be released to public file sites sometime in the next 20 days.

The Classes page has been updated with the final class information (still subject to change, but 98% is solid).

June 20th, 2004 - posted by Azymn

The final beta has been released. Small patches will follow as the balance between classes and weapons is fine-tuned, but the content is basically complete. The beta testers are posting in this thread on what's left to do before the public release.

June 8th, 2004 - posted by Azymn

My wife just had Jack. He's a good lookin, 9 pound 12 ounce kid. He was born on the 6th at 10:46pm MST. It's awesome to be a dad.

June 4th, 2004 - posted by Azymn

The forums have been reorganized, thanks to Wudan. There are new sections for specific types of posts so you can find what you're looking for a little easier. Head on over and check 'em out.

May 26th, 2004 - posted by Azymn

The 2nd beta patch was released today. Though there are a few bugs that slipped through, this release is the most solid yet. Almost all of the content is done, and the first linux server files were released with this build as well.

May 25th, 2004 - posted by Azymn

Sorry about the lack of updates, but I want to let everyone know that the beta is progressing very nicely. Though there aren't any new screenies, the screenshots page has been revamped, courtesy of the mighty Wudan. I've also updated the Classes and Gadgets pages with new information.

April 20th, 2004 - posted by Azymn

The beta testers have been giving great feedback. The first patch for the beta was just a released. Head over to the forums to see what the testers have had to say already.

April 14th, 2004 - posted by Azymn

Some of you have already noticed that the forums were up before I'd posted anything. Kyle Kellahshehskee has added some excellent new screenshots as well.

March 6th, 2004 - posted by Azymn

A few screenshots are up now. Internal alpha testing has progressed well, and a small, privately distributed beta version of ForceMod III is nearing release.

February 28th, 2004 - posted by Azymn

Today is the first upload of the new site; I'd like to thank Wudan again for hosting. The screenshots aren't online yet, and all the information is subject to change as development continues, but 95% should remain unchanged. I'll post updates on ForceMod III's development and release dates soon. Also, please inform me of any broken links/typos that you find.

My email is "ibidetalitis (at) yahoo (dot) com".


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